


For the first time, all our GPU rendering in Octane can be done on our MacBook Pros from anywhere in the world,” said Yazan Malkosh, Founder and CEO of swatchbook. “Using Octane has been at the cornerstone of swatchbook’s material visualization for years. Moving to Octane X on macOS Metal has been totally seamless. “Integrating OTOY’s rendering technology natively on Apple hardware, and empowering hundreds of millions of potential new creators, is a huge step towards realizing this dream – one we’ve been working on for nearly a decade to make happen here at OTOY.” What users say “I started OTOY to democratize content creation, imagining that artists might one day render 3D graphics at the same fidelity as Hollywood blockbusters – but on any budget, in real time and from anywhere in the world. “Like so many Octane artists, I began my journey in computer graphics on the Mac,” said Jules Urbach, CEO of OTOY in a press release. Octane X is fully compatible with macOS Catalina and will be available for free for new users on Macs with the release of macOS Big Sur coming this fall. This is a huge step that means the industry’s leading unbiased GPU renderer will soon be available to millions of Macs powered by Apple’s Metal graphics technology – and delivering the industry’s fastest OctaneBenchscore ever recorded for a single slot graphics card. The application has been completely rebuilt using Apple’s Metal Graphics API, and fully optimized for performance on AMD Vega and Navi GPUs across Mac Pro, iMac Pro, iMac and MacBook Pro computers.
