

Called Instant Kills, these moves would first need to have the player in the Instant Kill Mode state, where their Tension gauge would be changed into a timer based on how much was available. The concept of finishing moves in Guilty Gear are different from Mortal Kombat's Fatalities. Subsequent entires in the Mortal Kombat series introduced many variants of Fatalities, including the Animality (where the character would turn into an animal), the Friendship (where the character would do something playful rather than defeat the opponent), and the Babality (where the opponent would be transformed into a baby version of themselves).įinishing Moves in Guilty Gear (Instant Kills) These Fatalities would defeat the opponent in a brutal and gory fashion an example being Scorpion burning the entire opponent's body until just a skeleton remained, and more notably, Sub-Zero ripping the opponent's spine out by their head. The original Mortal Kombat was the first game to have a type of finishing move in the game, every character had a unique and distinct move known as a Fatality that could be used whenever their opponent ran out of health, indicated by flashing text reading "FINISH HIM!" (or "FINISH HER!" if the opponent was female). 3 Characters that can use Finishing Movesįinishing Moves in Mortal Kombat (Fatalities).2 Finishing Moves in Guilty Gear (Instant Kills).1 Finishing Moves in Mortal Kombat (Fatalities).
